Civilization: The Board Game

Civilization: The Board Game
Players 2-4 (2-5 with Fame and Fortune expansion)
Age range 13+
Playing time 2-4 hours
Skill(s) required Tactics, Strategy

Sid Meier's Civilization: The Board Game is a 2010 board game created by Kevin Wilson based on the Sid Meier's Civilization series of video games and published by Fantasy Flight Games. While the previous board game based on Sid Meier's Civilization, published by Eagle Games in 2002, was based on Civilization III, the 2010 version takes its inspiration from Civilization IV and its various expansions.[1]

Contents

Gameplay

In Civilization: The Board Game, players take on one of six different civilizations. The game board consists of a number of modular map tiles, which, with the exception of each civilization's unique starting map tile, are placed face-down on the board. At the start of the game, each player begins with a capital city in the centre of their own map tile, and an army and scout unit that begins in a space bordering their capital city. Each player also has a specific national power and a starting technology, depending on the civilization chosen.

Each turn in the game consists of five phases, during which players take turns performing the actions permitted in each phase:

The game ends if a player reaches the last culture level, possesses 15 coins, researches a technology in the fifth level of the technology pyramid, or conquers the capital city of another player.

Fame and Fortune

In November 2011, Fantasy Flight Games released an expansion to Civilization: The Board Game titled Fame and Fortune. This expansion adds four new civilizations to the game, as well as rule revisions, new map tiles that depict relics, which grant one-time bonuses for the first player to move an army to its space. The game also adds the parts necessary for a fifth player[2]. Several new optional game mechanics have also been introduced to the game:

Reception

External links

References